
JdMP advances the combo stage to stage 2, making the follow up hits stage 3. JdMP always goes through its start up before going active, removing a bug where J2MP could come out in a single frame if done too close to the floor. Added a buffer for the first follow up punch in JLP, making it feel like other chained normal cancels. Diamonds are Forever is now post flash blockable on DHC by clearing hitstop from the opponent on DHC if they are not attacking, blocking, or in hitstun. Fixed a bug with Diamond Deflector where the projectile would pass through opponents without hitting them. In the spirit of the above lenient button dash changes, Unfly now has 1F leniency when hitting PP as well. Please let me know if you come across any exploits or differences in dash behaviour for these two! Painwheel If this implementation has no bugs or issues, I'll do it for all characters. Numerous bugs and exploits have been taken care of up front, including meter gain being moved to frame 2 instead of 1 for affected normals, plink dashing being impossible, etc. During the first frame of any (P) normal, you can press another (P) to cancel into a dash as long as you would normally be able to dash using the previous logic. First pass at implementing "lenient button dashing" has been done for Filia and Parasoul. Skullgirls 2nd Encore Beta Patch Notes Character Changes Filia and Parasoul
You can find the character change patch notes below.
These changes are currently only available in the beta version of the game on PC, but they are scheduled to hit the standard version of Skullgirls in May alongside Annie's official launch. Robo-Fortune's Systemic Circuit Breaker is also changed quite a bit from what it was before, and to help make it work as intended she can use the newly added Warranty Extension move that increases the Super's timer at the cost of health and heads. To help literally stop the bleeding, Sekhmet has a new blood mechanic as well that allows her and Eliza to pick up the droplets and restore their health. Eliza's skeletal partner Sekhmet now works completely differently than before seeing as she'll now drain the fighter's life bar instead of meter while out on the field.